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      <title>Latest News for Armor Games</title>
      <description>All the latest information from ArmorGames.com</description>
      <link>http://pipes.yahoo.com/pipes/pipe.info?_id=1a61cc29af10a2922d04f90a6bdf176e</link>
      <pubDate>Fri, 06 Nov 2009 08:14:17 -0800</pubDate>
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      <image><link>http://armorgames.com</link><url>http://armorgames.com/images/logo-rss-ag.png</url><title>Armor Games</title></image><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.armorgames.com/armorgames" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
         <title>New Game: MagnetiZR</title>
         <link>http://armorgames.com/play/4814/magnetizr</link>
         <description>&lt;img align="left" border="0" src="http://armorgames.com/files/thumbnails/magnetizr-4814.jpg"/&gt;MagnetiZR is a game where you distort magnetic physics and control the fields action. It's up to you to create magnetic distortions with the various magnets at your disposal, and ultimately connect the ink with the "Win" magnet(s). Trailer http://www.youtube.com/watch?v=Ve520kbi4KI&lt;img src="http://feeds.feedburner.com/~r/armorgames/~4/_g9D3BSMRig" height="1" width="1"/&gt;</description>
         <guid isPermaLink="false">http://armorgames.com/play/4814/magnetizr</guid>
         <pubDate>Thu, 05 Nov 2009 15:17:50 -0800</pubDate>
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         <title>New Game: Take something literally</title>
         <link>http://armorgames.com/play/4813/take-something-literally</link>
         <description>&lt;img align="left" border="0" src="http://armorgames.com/files/thumbnails/take-something-liter-4813.jpg"/&gt;Take something literally is a complilation of 25 puzzles.
This game is abstract, conceptual, non-conform and uses new interactivities. The rules are quite simple. Take the hints literally and just think outside the box. Be aware of your environement. Everybody can play and enjoy this game. You donât have to be an hardcore gamer to play you just have to be logical.&lt;img src="http://feeds.feedburner.com/~r/armorgames/~4/Z_MDOgp83iA" height="1" width="1"/&gt;</description>
         <guid isPermaLink="false">http://armorgames.com/play/4813/take-something-literally</guid>
         <pubDate>Thu, 05 Nov 2009 15:10:46 -0800</pubDate>
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         <title>Bubble Tanks Tower Defense Preview</title>
         <link>http://armorblog.com/2009/11/bubble-tanks-tower-defense-preview/</link>
         <description>Our friends over at Hero Interactive have released a preview video of their upcoming game release, Bubble Tanks Tower Defense! The project looks like it is coming together. While you are at it, check out previous versions of Bubble Tanks to get a sense of what you are up against for Bubble Tanks TD. Their most [...]</description>
         <guid isPermaLink="false">http://armorblog.com/?p=1037</guid>
         <pubDate>Thu, 05 Nov 2009 10:53:38 -0800</pubDate>
         <content:encoded><![CDATA[<p>Our friends over at <a rel="nofollow" target="_blank" href="http://www.herointeractive.com/">Hero Interactive</a> have released a preview video of their upcoming game release, Bubble Tanks Tower Defense! The project looks like it is coming together. While you are at it, check out previous versions of <a rel="nofollow" target="_blank" href="http://armorgames.com/play/1920/bubble-tanks-2">Bubble Tanks</a> to get a sense of what you are up against for Bubble Tanks TD.<br />
</p> 
<p><a rel="nofollow" target="_blank" href="http://www.herointeractive.com/blog/?p=575">Their most recent blog post</a> says the team is expecting the game to be done within the month, so check back for release on Armor Games later this month for the full game!</p>
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         <title>New Game: Elona Shooter</title>
         <link>http://armorgames.com/play/4800/elona-shooter</link>
         <description>&lt;img align="left" border="0" src="http://armorgames.com/files/thumbnails/elona-shooter-4800.png"/&gt;A chaotic shooter with RPG elements. Choose from 8 playable classes, train new skills, customize your weapons, develop your troops and survive, survive!&lt;img src="http://feeds.feedburner.com/~r/armorgames/~4/EUzkjxvI4AU" height="1" width="1"/&gt;</description>
         <guid isPermaLink="false">http://armorgames.com/play/4800/elona-shooter</guid>
         <pubDate>Wed, 04 Nov 2009 16:58:54 -0800</pubDate>
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         <title>New Game: Billiard Blitz 3 - Nine Ball</title>
         <link>http://armorgames.com/play/4805/billiard-blitz-3-nine-ball</link>
         <description>&lt;img align="left" border="0" src="http://armorgames.com/files/thumbnails/billiard-blitz-3-nin-4805.jpg"/&gt;Shoot some pool against eight tricky opponents in this game of Nine Ball Billiards&lt;img src="http://feeds.feedburner.com/~r/armorgames/~4/olyOYvSHVeA" height="1" width="1"/&gt;</description>
         <guid isPermaLink="false">http://armorgames.com/play/4805/billiard-blitz-3-nine-ball</guid>
         <pubDate>Wed, 04 Nov 2009 16:21:11 -0800</pubDate>
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         <title>New Game: Inertia</title>
         <link>http://armorgames.com/play/4804/inertia</link>
         <description>&lt;img align="left" border="0" src="http://armorgames.com/files/thumbnails/inertia-4804.jpg"/&gt;Be a guru of gravity in this challenging physics game - just keep the star on the screen!&lt;img src="http://feeds.feedburner.com/~r/armorgames/~4/_kkhgpxa5Q0" height="1" width="1"/&gt;</description>
         <guid isPermaLink="false">http://armorgames.com/play/4804/inertia</guid>
         <pubDate>Wed, 04 Nov 2009 16:20:14 -0800</pubDate>
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         <title>New Game: Guardian Rock</title>
         <link>http://armorgames.com/play/4802/guardian-rock</link>
         <description>&lt;img align="left" border="0" src="http://armorgames.com/files/thumbnails/guardian-rock-4802.png"/&gt;You are the Guardian Rock. After millenia of slumber you rise to defend the glorious temple from intruding archaeologists. Use brute force or take use of ancient devices spread across the temple to achieve your goals and solve all 72 puzzles. Exclusive 'Medieval Level Pack' included!&lt;img src="http://feeds.feedburner.com/~r/armorgames/~4/1yXmBeccC6w" height="1" width="1"/&gt;</description>
         <guid isPermaLink="false">http://armorgames.com/play/4802/guardian-rock</guid>
         <pubDate>Wed, 04 Nov 2009 11:50:00 -0800</pubDate>
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         <title>Making Things Smallerer</title>
         <link>http://armorblog.com/2009/11/making-things-smallerer/</link>
         <description>This is a sort of script-heavy post, I apologize in advance. But like I have mentioned in a previous post, I have been working on a level editor for I Hate Traffic. One of the concerns of the game is somehow storing these levels as something small and compact enough to fit easily into copy [...]</description>
         <guid isPermaLink="false">http://armorblog.com/?p=1027</guid>
         <pubDate>Tue, 03 Nov 2009 16:12:57 -0800</pubDate>
         <content:encoded><![CDATA[<p><a rel="nofollow" target="_blank" href="http://armorblog.com/wp-content/uploads/2009/11/levhat.jpg"><img class="alignnone size-full wp-image-1028" title="levhat" src="http://armorblog.com/wp-content/uploads/2009/11/levhat.jpg" alt="levhat" width="450" height="452"/></a></p>
<p>This is a sort of script-heavy post, I apologize in advance. But like I have mentioned in a previous post, I have been working on a level editor for I Hate Traffic. One of the concerns of the game is somehow storing these levels as something small and compact enough to fit easily into copy and paste bits of code. We all love those massive million character codes, but since we are planning on making this a game with levels built into a level select system, we decided to make things smaller&#8230;er. Prepare for some geekiness&#8230;.</p>
<p>I first took the raw code for the level above&#8230;</p>
<p><a rel="nofollow" target="_blank" href="http://armorblog.com/wp-content/uploads/2009/11/s1.png"><img class="alignnone size-full wp-image-1029" title="s1" src="http://armorblog.com/wp-content/uploads/2009/11/s1.png" alt="s1" width="450" height="107"/></a></p>
<p>So <strong>2,187 characters</strong>&#8230; is about ~2.2 kb. Not much right? Sort of. It&#8217;s just a tiny bit on this scale, but once you start putting it on a larger level (thousands and thousands of plays) that data transfer can add up. Every three digit number (displayed back to back) represents a single tile in the system, in case you were wondering.</p>
<p>So in an attempt to shrink down that number a bit I formatted the tiles to write themselves down sort of like a gif file. Gif files reference a table of data, then run a set of algorithms to eliminate the need to map every pixel independently. So instead of 109109109109109109 to represent 6 tiles we can put in 109&#215;6 instead, which is much less beafy. So, after this algorithm runs&#8230;.</p>
<p><a rel="nofollow" target="_blank" href="http://armorblog.com/wp-content/uploads/2009/11/s2.png"><img class="alignnone size-full wp-image-1030" title="s2" src="http://armorblog.com/wp-content/uploads/2009/11/s2.png" alt="s2" width="450" height="107"/></a></p>
<p>We&#8217;re down to <strong>1,802 characters</strong>, or 15% streamlining. Not bad. And given the circumstances and complexity this precentage can rise up into the high 50-99% compact rate, but since this is a rather complex level it&#8217;s not streamlined that heavily. So let&#8217;s go one more.</p>
<p>With the help of Joey we have discovered that dumping the code into a ByteArray makes it even smaller. ByteArray are containers of bits, as way of accessing and working with binary data. In this way we can move things around in smaller chunks of data. Transferring the data into byteArray data and compressing&#8230; well&#8230;</p>
<p><a rel="nofollow" target="_blank" href="http://armorblog.com/wp-content/uploads/2009/11/s3.png"><img class="alignnone size-full wp-image-1031" title="s3" src="http://armorblog.com/wp-content/uploads/2009/11/s3.png" alt="s3" width="450" height="107"/></a></p>
<p>We&#8217;re down to <strong>676 characters</strong>, tapping out at only 30% of the original code.</p>
<p>2,187 -&gt; 1,802 -&gt; 676, not bad. That&#8217;s for a level with 625 tiles on it, pulling from a library of about 100+ different tile types.</p>
<p>So in this way we can store much smaller chunks of data. I&#8217;m guessing there&#8217;s even smaller ways to store the data beyond these methods but we&#8217;re extremely happy with what we have come up with so far.</p>
<p>Programming aside, the game is going well and the tools in the editor should be plenty fun to play with. Should be done soon!</p>
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         <title>New Game: The Siege Of Theldale</title>
         <link>http://armorgames.com/play/4799/the-siege-of-theldale</link>
         <description>&lt;img align="left" border="0" src="http://armorgames.com/files/thumbnails/the-siege-of-theldal-4799.jpg"/&gt;Theldale 1523, After suffering for years under a reign of terror by a greedy landowner and his thugs, a small settlement decides to fight for its freedom. Fend off the attacking forces to save your future. Use your trusty bow and arrow to take down your enemies in this medieval themed tower defense game. Upgrade your weapon and unlock special attacks in order to survive. Try your best and see if you can unlock all the achievements and make it to the final face-off!&lt;img src="http://feeds.feedburner.com/~r/armorgames/~4/9sFpgGQL9UQ" height="1" width="1"/&gt;</description>
         <guid isPermaLink="false">http://armorgames.com/play/4799/the-siege-of-theldale</guid>
         <pubDate>Tue, 03 Nov 2009 14:13:09 -0800</pubDate>
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         <title>New Game: The Gun Game</title>
         <link>http://armorgames.com/play/4794/the-gun-game</link>
         <description>&lt;img align="left" border="0" src="http://armorgames.com/files/thumbnails/the-gun-game-4794.gif"/&gt;Welcome to the definitive physics-based weapon game. Using box2d, we have created a game where every gun fires realistically, with recoil, reloads, ammo, and bullet spread. So come and enjoy The Gun Game!&amp;#92;r&amp;#92;n&amp;#92;r&amp;#92;nFeatures&amp;#92;r&amp;#92;n-19 Unique Weapons&amp;#92;r&amp;#92;n&amp;#92;r&amp;#92;n-Earn Achievements to further your weapon prowess and unlock new goodies.&amp;#92;r&amp;#92;n&amp;#92;r&amp;#92;n-Challenge yourself with our:&amp;#92;r&amp;#92;n-&amp;gt;Extensive Campaign Mode.&amp;#92;r&amp;#92;n-&amp;gt;Weapon Specific Challenges.&amp;#92;r&amp;#92;n&amp;#92;r&amp;#92;n-Warm-up in the training mode.&amp;#92;r&amp;#92;n&amp;#92;r&amp;#92;n-Customize your play experience through our options menu.&lt;img src="http://feeds.feedburner.com/~r/armorgames/~4/l1rIcnWYHX4" height="1" width="1"/&gt;</description>
         <guid isPermaLink="false">http://armorgames.com/play/4794/the-gun-game</guid>
         <pubDate>Mon, 02 Nov 2009 16:03:18 -0800</pubDate>
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