<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" media="screen" href="/~d/styles/rss2full.xsl"?><?xml-stylesheet type="text/css" media="screen" href="http://feeds.armorgames.com/~d/styles/itemcontent.css"?><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" version="2.0">
<channel>
	<title>Recent Comments on the Armor Blog</title>
	
	<link>http://armorblog.com</link>
	<description>Comments from the Armor Games community</description>
	<pubDate>Sat, 07 Nov 2009 12:30:28 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<image><link>http://armorgames.com</link><url>http://armorgames.com/images/logo-rss-ag.png</url><title>Armor Games</title></image><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.armorgames.com/armorblog/comments" type="application/rss+xml" /><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="hub" href="http://pubsubhubbub.appspot.com" /><item>
		<title>Comment on Bubble Tanks Tower Defense Preview by lord98</title>
		<link>http://armorblog.com/2009/11/bubble-tanks-tower-defense-preview/comment-page-1/#comment-35458</link>
		<dc:creator>lord98</dc:creator>
		<pubDate>Thu, 05 Nov 2009 19:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=1037#comment-35458</guid>
		<description>first comment!!! nice.......</description>
		<content:encoded><![CDATA[<p>first comment!!! nice&#8230;&#8230;.</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/MBdKgRam9ck" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Making Things Smallerer by Deadclever23</title>
		<link>http://armorblog.com/2009/11/making-things-smallerer/comment-page-1/#comment-35457</link>
		<dc:creator>Deadclever23</dc:creator>
		<pubDate>Thu, 05 Nov 2009 19:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=1027#comment-35457</guid>
		<description>Have you compressed the byteArray?
byteArray.compress();
byteArray.uncompress();

Found that out from Glaiel-Gamer</description>
		<content:encoded><![CDATA[<p>Have you compressed the byteArray?<br />
byteArray.compress();<br />
byteArray.uncompress();</p>
<p>Found that out from Glaiel-Gamer</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/wjCdZ1c7_Zg" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better than the BING jingle by molkman</title>
		<link>http://armorblog.com/2009/11/better-than-the-bing-jingle/comment-page-1/#comment-35454</link>
		<dc:creator>molkman</dc:creator>
		<pubDate>Thu, 05 Nov 2009 12:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=1024#comment-35454</guid>
		<description>Wow, this looks gorgeous. I hope this is still a flashgame. I always loved Megadev's games.</description>
		<content:encoded><![CDATA[<p>Wow, this looks gorgeous. I hope this is still a flashgame. I always loved Megadev&#8217;s games.</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/lI8XAcEBshU" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Another Addicting Flash Game by Jason</title>
		<link>http://armorblog.com/2007/12/another-addicting-flash-game/comment-page-1/#comment-35452</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Thu, 05 Nov 2009 11:18:44 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=137#comment-35452</guid>
		<description>I can't find any info anywhere about what happened to armor picross 2! It's like the game creators up and disappeared...I was a big enough fan of this game to actually buy the pro version, and there have been exactly 0 new puzzles/packs to download since I got it. Any other fans out there who can help me out, I'd definitely appreciate it.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t find any info anywhere about what happened to armor picross 2! It&#8217;s like the game creators up and disappeared&#8230;I was a big enough fan of this game to actually buy the pro version, and there have been exactly 0 new puzzles/packs to download since I got it. Any other fans out there who can help me out, I&#8217;d definitely appreciate it.</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/0L-19cGF90A" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better than the BING jingle by Hero Interactive</title>
		<link>http://armorblog.com/2009/11/better-than-the-bing-jingle/comment-page-1/#comment-35445</link>
		<dc:creator>Hero Interactive</dc:creator>
		<pubDate>Wed, 04 Nov 2009 17:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=1024#comment-35445</guid>
		<description>lolcoolthatsme doesn't know what they are talking about.  That was the sweetest thing I have ever seen.</description>
		<content:encoded><![CDATA[<p>lolcoolthatsme doesn&#8217;t know what they are talking about.  That was the sweetest thing I have ever seen.</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/3F4w8Qvcplw" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Making Things Smallerer by Siege</title>
		<link>http://armorblog.com/2009/11/making-things-smallerer/comment-page-1/#comment-35444</link>
		<dc:creator>Siege</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=1027#comment-35444</guid>
		<description>I would have started with base64 encoding (since it looks like you just have a series of decimals), and then moved forward with run-length encoding and then a compressed byteArray (which looks like it already uses base64). On the other hand, the order in which you encode things does have an effect on its compressability.

Depending on the values available in each three digit number, you might be able to get away with one byte per tile, in which case starting with a byteArray might be smarter.</description>
		<content:encoded><![CDATA[<p>I would have started with base64 encoding (since it looks like you just have a series of decimals), and then moved forward with run-length encoding and then a compressed byteArray (which looks like it already uses base64). On the other hand, the order in which you encode things does have an effect on its compressability.</p>
<p>Depending on the values available in each three digit number, you might be able to get away with one byte per tile, in which case starting with a byteArray might be smarter.</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/lK4Xep7ukYA" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Making Things Smallerer by Gmod</title>
		<link>http://armorblog.com/2009/11/making-things-smallerer/comment-page-1/#comment-35443</link>
		<dc:creator>Gmod</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:33:05 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=1027#comment-35443</guid>
		<description>Wich programs are you using to create an flashgame like this? And how long have you been using that/those softwares?</description>
		<content:encoded><![CDATA[<p>Wich programs are you using to create an flashgame like this? And how long have you been using that/those softwares?</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/SgTFc9K4hzI" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Making Things Smallerer by SP</title>
		<link>http://armorblog.com/2009/11/making-things-smallerer/comment-page-1/#comment-35442</link>
		<dc:creator>SP</dc:creator>
		<pubDate>Wed, 04 Nov 2009 16:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=1027#comment-35442</guid>
		<description>If you are using less than 256 tiles you can use a single byte to store each tile.</description>
		<content:encoded><![CDATA[<p>If you are using less than 256 tiles you can use a single byte to store each tile.</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/edVtKfNlumo" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Better than the BING jingle by lolcoolthatsme</title>
		<link>http://armorblog.com/2009/11/better-than-the-bing-jingle/comment-page-1/#comment-35439</link>
		<dc:creator>lolcoolthatsme</dc:creator>
		<pubDate>Tue, 03 Nov 2009 21:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=1024#comment-35439</guid>
		<description>what the crap is this and did you find this or did you make it and if you did then you probably made it at the crap shop!!!!!!!!!!!!!!!!!!!!!!!!!!! so that's how i feel about it sorry but its true</description>
		<content:encoded><![CDATA[<p>what the crap is this and did you find this or did you make it and if you did then you probably made it at the crap shop!!!!!!!!!!!!!!!!!!!!!!!!!!! so that&#8217;s how i feel about it sorry but its true</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/pJFJPcpoHvI" height="1" width="1"/>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Armor Games is Hiring! by jakesix15</title>
		<link>http://armorblog.com/2008/04/armor-games-is-hiring/comment-page-1/#comment-35438</link>
		<dc:creator>jakesix15</dc:creator>
		<pubDate>Tue, 03 Nov 2009 20:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://armorblog.com/?p=293#comment-35438</guid>
		<description>I SO WANT TO DO IT BUT IM ONLY 13. :( I KNOW HOW TO DO CODES WELL I THINK, I CAN MAKE GAMES WELL STUPID GAME WITH ONE ONLY PROGRAM I KNOW OF GAME MAKER...ITS REALLY BAD. SO IM STILL LOKING FOR A GAME MAKING PROGRAM STILL, AND YOUR PLACE WHERE YOU WORK IS AWESOME!</description>
		<content:encoded><![CDATA[<p>I SO WANT TO DO IT BUT IM ONLY 13. <img src='http://armorblog.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> I KNOW HOW TO DO CODES WELL I THINK, I CAN MAKE GAMES WELL STUPID GAME WITH ONE ONLY PROGRAM I KNOW OF GAME MAKER&#8230;ITS REALLY BAD. SO IM STILL LOKING FOR A GAME MAKING PROGRAM STILL, AND YOUR PLACE WHERE YOU WORK IS AWESOME!</p>
<img src="http://feeds.feedburner.com/~r/armorblog/comments/~4/S3IrVCecGu4" height="1" width="1"/>]]></content:encoded>
	</item>
</channel>
</rss><!-- Dynamic Page Served (once) in 0.219 seconds --><!-- Page not cached by WP Super Cache. Could not get mutex lock. -->
